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・ King's Arms, Oxford
・ King's Artillery Regiment
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・ King's Ball
・ King's ban
・ King's Baptist Grammar School
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King's Bounty
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・ King's Cave
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King's Bounty : ウィキペディア英語版
King's Bounty

''King's Bounty'' is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. ''King's Bounty'' is notably considered the forerunner of the ''Heroes of Might and Magic'' series of games.
A Mega Drive/Genesis port was developed and released in North America on February 21, 1991, with a multitude of graphical changes. The gameplay was also modified to incorporate real time overworld exploration.
In 2008, a spiritual sequel titled ''King's Bounty: The Legend'' was released.
==Gameplay==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「King's Bounty」の詳細全文を読む



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